Hyper-realistic 3D models in SmartShape (part 1: data capture)
The whole idea of a Digital Twin implies having an actual 3D/CAD model in the first place. How does the Digital Twin apply to existing assets with no 3D/CAD model, or even no blueprint? The solution is to capture 3D data - using different technologies such as 3D scan and photogrammetry. In the following video, you will discover how Semeru, a Fayat group company, captured an hyper-realistic 3D model of the sewers of Paris, France, to be used in SmartShape to perform virtual tours and prepare on-site interventions.
Implementation of the Basis Universal Texture Format in Smartshape
With the recent open source release of the Basis Universal GPU Texture Codec by Binomial, a new step toward the standardization of GPU texture formats was made. SmartShape supports many image formats along with the most common 3D formats. Once uploaded into SmartShape, the images are transcoded to every target GPU format needed to meet the mobile and Web platforms requirements. Storing GPU friendly texture formats presents multiple benefits when these are served to the end user’s device and rendered on it such as: